Skip to content
GitHub·

🎮Ogre Battle 64 PC Port Uses N64Recomp Toolchain

N64 classic gets a PC port, no copyrighted data

TL;DR

Ogre Battle 64 is getting a PC port using N64Recomp. The project is for preservation and research, requiring a ROM dump and specific tools. No copyrighted data included.

Ogre Battle 64 is getting a PC port using the N64Recomp toolchain, aiming to preserve and research the classic N64 game. The project requires a ROM dump (USA Rev A) and specific tools like mips-linux-gnu-binutils, cmake, and SDL >= 2.0.22. The main code segment is fully recompiled to C, with the next milestone being the runtime app. The project is for preservation and interoperability research, ensuring no copyrighted game data is included. If you're into retro gaming and preservation, this is a must-watch.

Ogre Battle 64 PC Port Uses N64Recomp Toolchain — GitHub

Key Points

1

Project uses N64Recomp toolchain for static recompilation of Ogre Battle 64.

2

Main code segment fully recompiled to C; next milestone is runtime app.

3

Project requires ROM dump (USA Rev A, 40 MB, 16-bit byte-swapped or .z64).

4

Tools needed: mips-linux-gnu-binutils, cmake, python3, SDL >= 2.0.22.

5

Project includes guide for reproducing build in PLAN.md file.

Why It Matters

If you're into retro gaming and preservation, this project is a big deal. It uses N64Recomp to recompile Ogre Battle 64 to C, ensuring no copyrighted data is included. Requires a ROM dump and specific tools, making it a niche but valuable effort for researchers and enthusiasts.

Ogre Battle 64N64RecompPC portretro gamingpreservation

Comments

Subscribe to join the conversation...

Be the first to comment

Enjoyed this article?

Get it daily. 7am. Free. Reads in 5 minutes.

Join 3,484 builders reading daily.

Also get